Posts by Rocket Adrift
Psychroma releases on June 11!
Psychroma at Summer Game Fest!
Developing Our First Puzzle
Hey, everyone! It’s been a minute since we updated this, since we’ve been hard at work developing a demo for May. In particular, we have been focusing on getting the puzzles and progression together, including the main puzzle mechanic, a séance memory fragment puzzle. We thought it would be insightful to share a bit about…
Finding the Game Loop
Pitching Psychroma
Hey, everyone! We have been focusing on putting together pitch decks and sending them out to publishers and investors over the last couple of months. So we thought it would be useful to share what we’ve learned over the process! Here are some steps we took as well as some tips we learned while pitching…
Seeking Funding for Psychroma
Hey, everyone! For the past month or so, we have been diving into getting funding for Psychroma and looking into different sources and the expectations of each type. We thought we would share some of our findings with you on this week’s devlog. Here in Canada there are primarily three different sectors for funding –…
Sprite Animation
Hey, everyone! This week we thought we’d share a bit about our pipeline for character sprites, from initial design to animation. There will be a lot of animated elements to do for Psychroma, including but not limited to visual effects, background elements, special cutscenes, default/special character sprites & possibly even character portraits. Pixel art animation…
Production Planning
Happy new year, everyone! We’ve started off 2022 with some housekeeping, organization, planning for pitching and formulating our pipeline and deadlines for the first quarter. We’ve managed to plot out a rough overview of a production schedule with tentative deadlines. For the next few months we will be focusing on building the Steam page, pitching…
2021 Retrospective
Our Writing Process
Hey, everyone! This week we wanted to share a bit about our writing process. Inspiration As we’ve said before, we like to work from writing first. But usually we have to start somewhere, and that usually happens in the inspiration stage. When we decide what we want to work on next, we start brainstorming the…
