Archive for January 2022

Sprite Animation

Hey, everyone! This week we thought we’d share a bit about our pipeline for character sprites, from initial design to animation. There will be a lot of animated elements to do for Psychroma, including but not limited to visual effects, background elements, special cutscenes, default/special character sprites & possibly even character portraits. Pixel art animation…

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Production Planning

Happy new year, everyone! We’ve started off 2022 with some housekeeping, organization, planning for pitching and formulating our pipeline and deadlines for the first quarter. We’ve managed to plot out a rough overview of a production schedule with tentative deadlines. For the next few months we will be focusing on building the Steam page, pitching…

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