Archive for February 2022
Finding the Game Loop
Hey, everyone! The team over here at Rocket Adrift has been hard at work developing some of the foundational elements of Psychroma over the last couple weeks. One of the elements we wanted to talk about in this post is the game loop. Part of what helps people understand how a game will play before…
Watch the EpisodePitching Psychroma
Hey, everyone! We have been focusing on putting together pitch decks and sending them out to publishers and investors over the last couple of months. So we thought it would be useful to share what we’ve learned over the process! Here are some steps we took as well as some tips we learned while pitching…
Watch the EpisodeSeeking Funding for Psychroma
Hey, everyone! For the past month or so, we have been diving into getting funding for Psychroma and looking into different sources and the expectations of each type. We thought we would share some of our findings with you on this week’s devlog. Here in Canada there are primarily three different sectors for funding –…
Watch the Episode